PAC IN TIME
game Cover
game cartridge
A KALISTO GAME
(c)1993 1994 ATREID CONCEPT SA.
PACMAN CHARACTERS; (c)1980 NAMCO LTD
Cartridge SHVC-APTJ-JPN
Action/Platform game

American Version
country
Released in America as
PAC IN TIME
( SNS-APTE-USA )

European Version
country
Released in Europe as
PAC IN TIME
( SNSP-APTP-### )
Pac In Time is a side scrolling platform game by Namco and features the world most famous little yellow ball character ever made. Pac Man has been thrown in the whirlpool of time by an evil Witch. The goal of the game is simple, Pac Man must travel through five different worlds and retrieve all the small Pac-Pellets hidden within them. Unlike the original game, Pac Man can this time use four different super-powers (symbolized by large rotating rings), giving him various abilities : magic rope (green ring), fireballs (yellow ring), close range hammer (red ring) or swim bubble (blue ring). Each ability needs to be strategically used to overcome traps and obstacles. For instance, the hammer can be used to break wood logs or rocks blocking the way, or the rope can be used to swing over deadly spikes or acid pools. Many enemies, including the traditional ghosts, obviously try to stop Pac Man in his quest. Thankfully, special power-pullets can be collected and used to defeat them in a typical Pac Man manner. However, all other enemies need to be defeated using the hammer or fireballs. An exit door is hidden in every stage, and it will only opens up when all the Pac-Pellets are collected. A password is also given to the player every six levels or so to save his progress.
Related
Hello!PacMan (Sfc)
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Area passwords:

Area 06 - SMPSN
Area 11 - CVFTZ
Area 16 - BPQGY
Area 21 - TRQCZ
Area 26 - CQQSH
Area 31 - STFVF
Area 36 - DJZZZ
Area 41 - BLBJN
Area 46 - DFLTQ






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Pac In Time is a fun platform game but the more you play, the more you feel there's something missing. Graphics are really well drawn and the animation is correct and sometimes incredibly smooth and cartoonish. Every stage has something new to tickle the player's tastebuds and get him (or her) surprised. But stages end up being really predictable and rather long. There is nothing to really motivates you to go further after a while, not even a boss. Then there is nothing more frustrating than finally reaching the exit door and to find out that there's ONE pullet left to collect. You then have to go all the way back to the beginning and find it. Pac In Time could have been an excellent game and is definitively fun at first, but it doesn' t have what it takes to keep gamers' interests in the long run...




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