PINOCCHIO
game Cover
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(c)1996 Disney, All right reserved
Japanese Distribution by Capcom(R)
Cartridge SHVC-ACGJ-JPN
Action / Platform game

American Version
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Released in America as PINOCCHIO
( - )

European Version
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Released in Europe as PINOCCHIO
( SNSP-ACGJ-EUR / SNSP-006 )
Pinocchio is a traditional platformer by Virgin Studios London and Disney, and was distributed in Japan by Capcom. The game closely follows Disney's animated film. Player takes control of the wooden puppet Pinocchio and helps him on his quest to become a real human boy. The goal of the game is to retrieve three crests given by the Blue Fairy, each of them symbolising Pinocchio's spirit : courage, truth and unselfishness. Stages are varied and follow the original movie: From the small city where Pinocchio can collect most of his special abilities in the shape of book pages, to Pleasure Island and inside the gigantic Monstro. Except for a couple of stages, most of them have a traditional platform's structure where Pinocchio can jump and use a special twist-kick attack to defeat his enemies. There are also a couple of bonus stages, for instance Pinocchio will be part of a spectacle where he will repeat and memorize dancing moves from other puppets, or another will have the player to guide Jimini Criket in a short fight against butterflies.
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Pinocchio was also released for Sega's Megadrive in 1996.

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Pinocchio offers gorgeous graphics and especially incredible animations. They are smooth and unbelievely varied. Pinocchio really moves like in the original Disney's movie and a lot of them are a delight to watch. For instance when he grabs a ledge and tries to get back on a platform, or when he gets caught by the weird looking shadowns in the stage right after Pleasure Island. However, and this is usually my only complain with this sort of game, Pinocchio is sort of dry and boring. Despite the original ideas spreaded around the game (including the upside down sea level), stages have no real structure, things sort of happen with no reasons (like the kid firing rockets at you at the end of the roller coaster stage) and there are no bosses. Compared to other amazing games like Magical Quest by Capcom, Pinocchio is nice and flashy on the outside, and completely hollow in the inside. I guess it was designed for a young public.




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