MAGIC SWORD
game Cover
game cartridge
(c)CAPCOM 1990,1992
ALL RIGHT RESERVED
Cartridge SHVC-MD
Action / Platform game

American Version
country
Released in America as
MAGIC SWORD
( SNS-MD-USA )

European Version
country
Released in Europe as
MAGIC SWORD
(-)
Magic Sword is a side-scrolling action game and is the conversion of Capcom's own arcade released in 1990. The players takes controls of a barbarian looking warrior with a sword on a journey to defeat the evil lord Drokmar. Things wouldn't be that difficult if he wasn't located at the top of a huge tower counting not less than fifty floors. Do not worry, an option at the beginning of the games allows the player to start on a higher storey. Keys are spreaded along your way and they can be used to either open doors and to access next floor stair-cases, or open chests and retieve special items or trigger a surprise ambush. One originality of the game is also to free partners, usually by unlocking their jail cells, who follow you like 'options' do in a shooter. You can only have one at the time, but they are varied ( 8 in total ) and each of them have their own skills and weapons: Big Man, Knight, Ninja, Priest, Amazon, Wizard, Lizard Man and Thief. A special attack can also be triggered at anytime and clean up a big portion of the screen in exchange of some of your life. The game is called Magic Sword and indeed, your character's sword is magic. It automatically charges during the game and throw fireballs. Also, after completing a few floors, the players will have to defeat a boss and, if victorious, gain a new and powerful sword. Just make sure you do not drop it though.
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The original arcade game was released by Capcom in 1990. It offered a two simultaneous player modes.

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Magic Sword is a good looking game, with detailed graphics and smooth animation and definitively displays Capcom's touch. I also quite like the structure of the game, reminding me somehow of Rogue : Counteless floors with treasure chests and tons of items and monsters, minus the randomly generated levels though. However the game suffer from terrible slowdowns, especially during those floors when flying snakes composed of multiple parts try to knock you down. Floors have some variations and the same designs are reused many times in the game with different colors. They become somehow repetitive but enough details have been added to keep the player surprised. This title is not a huge game but I often get back to it just to waste half an hour slashing and slicing crippled mummies and multi-headed flying dragons.




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