GRADIUS 3
game Cover
game cartridge
(c)KONAMI 1990
Cartridge SHVC-G3
Shooter / Horizontal

American Version
country
Released in America as
GRADIUS 3
( SNS-G3-USA )
Gradius 3 first came out as an arcade game in 1989 and Konami converted it for the Super Famicom the following year. The Vic-Viper is back in service and ready to go through hell and back. The weapon system, despite using the same structure as any Gradius game, is probably the first one to offer a fully customizabe configuration. From the start, the player has a choice of four different missiles, doubles, Lasers, Shields and Specials. Specials, symbolised by an exclamation mark, are probably the most interesting feature in this game. They can either trigger a Speed Down, Full Options, Full Barried and Mega Crush. The power-ups system is also the usual Gradius type and player must collect flying pods and accumulate them. They can then be exchanged for new weaponery at anytime during the game. Stages follow the usual Gradius structure starting with an original first level filled up with sand. Stages are varied and full of surprises, without forgetting the now traditional Easter Island Heads and also a nice homage to Salamander and its lava-tunnels. The game also counts several secret stages.
Related
Gradius(Pce-Hu) Gradius2(Pce-SCRom²)
Non-direct relation : Parodius Da!(Pce-Hu)
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see Gradius(Pce-Hu) for more information about Konami's Gradius series.

Game Staff (Copied from the end credits) :

STAFF

Game Programmer
K. Hashimoto
T. Tokuda
Y. Matsuhana
H. Takahama
Graphic Designer
T. Miyoshi
H. Morii
M. Suenaga
Sound Editor
K. Muraoka
K. Uehara
H. Ueko
Y. Morimoto

Visual Design
K. Shimoide
PRESENTED BY
KONAMI
CONGRATULATIONS !!

Teaser text from the American version:
SOMETHING NASTY IS GOING AROUND AND THE WHOLE UNIVERSE IS CATCHING IT!
The gentle Gradians thought they were cured of Bacterion's contemptible curse after generations of germ-free living. Guess again. That wreched fiend is once again wreaking havoc on Gradius and the surrounding planets. It's your destiny to put an end to it. Unless maybe you think life as an amoeba would be pleasant! You play a key role in engineering your M.A.X. starship's battle gear and arsenal. You'll use masterful marksmanship and strategy to engage the right weapon at the right time, like spread bombs, ripple lasers, photon torpedos, mega crush and much more. Do so and you'll gallantly conquer the galactic gargoyles and obstacles in ten Terror Zones, such as the Dunes of Doom, Bacterion's Garden, and The Greased Lightning Round. Just when you think you've made it through each of the Zones, you'll be greated by a hideous Mayor who will try to see that his Zone is your last. Choose from three difficulty levels to see just how keen your alien zapping skills are. Throughout your journey, you will be engulfed in magnificent stereo sound and stunning visual effects that will dazzle your senses. In the final forum, you'll have to be as tough as Orakian ore to confront Bacterion and disintegrate its hailstone of a heart. If you do, all that is good in the universe will breathe a sigh of relief. And if you don't, you'll hear the echo of a solitary clap and the final Dark Curtain will fall.

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Gradius 3 is an awesome game. There is a caveat though. The game is extremely hard and suffer from atrocious slowdowns (probably the worse I have ever seen in a shooter). It is very annoying to loose all the painfully accumulated weapons and power-ups (especially speed-ups) as soon as you die. Simply put, just turn off the console and start again if you happen to die against a boss in later stages. Despite those frustrating flaws, Gradius 3 is an amazing shooter full of intense and fun moments. I recommend it but be aware of its difficulty level.




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