SUPER STAR SOLDIER
game Cover
game HuCard
(c) 1990 HUDSON SOFT
(c) Inter State Kaneco
Vol.30
Release : 1990-7-6 (¥6500)
HuCard (4 Mbits) HE1097
Shooter / Vertical

American Version
country
Released in America as
SUPER STAR SOLDIER
( TGX040052 )
Super Star Soldier is a vertical shooter my Hudson Soft and was the first 'Star Soldier' to be released for the PC Engine system (the first episode originally came out for Nintendo's Famicom system in 1986, read this page's info section for more information). The player flyies the Neo-Caesar spaceship and fights his way throught eight fast and intense stages. The first stage reveals a huge space station where the player will have a hard time dodging a constant flow of zillions of tiny ships and bullets, and things only get worse. As any adrenaline pumping shooter, Super Star Soldier is packed with power-ups. Small ships are spreaded around every stage and drop color-coded floating pods when destroyed : Red for standard vulcan gun, Blue for laser rings, Yellow for flame thrower and Green for lightning bolts. Each weapon can be upgraded several times and trigger powerful mega-bombs as they reach their maximum charge. Secondary weapons are also available such as homing missiles and rotating shields. Interestingly, the weapon system is also used as a shield. When hit, the ship looses a weapon level. Reach zero and the ships blows up for good. Finally, and following the Star Soldier's tradition, two and five minutes time-attack modes are available. During those, the stock of ships is unlimited and the goal is to blast as many items and ships as possible, and hit the highest score. This option is related to the yearly Caravan contests held in Japan by Hudson Soft (read this page's info section for more information).
Related
FinalSoldier (Pce-Hu) SoldierBlade (Pce-Hu) StarParodia(SCDRom²)
CaravanShootingCollection (Sfc) SuperStarSoldier (Pce-Ost)
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Star Soldier, Famicom
Star Soldier first came out for Nintendo's Famicom in 1986 (picture on the left) on cartridge, and for the MSX system on Hudson Soft's proprietary card format - The Bee Card. It seems to be highly related to Tehkan's vertical shooter Star Force released in the arcades in 1984 and converted a year later by Hudson Soft for the Famicom and MSX systems. It looks like the Star Force license was later aquired by Tecmo, which released games such as Super Star Force (Famicom, 1986) and Final Star Force (Arcade, 1992). As a side note, Star Force and Star Soldier were the first two official Caravan games and were also part of the Shooting Collection released for the Super Famicom in 1993 (read below for more information about the Caravan Competition held in Japan from 1985). Hudson Soft created their own license with Star Soldier and it was logical for the PC Engine system to host three different Star Soldier titles (or four if we include Star Parodia). Super Star Soldier was released in 1990, a bit late if you look at it, the PC Engine had already been around for three years. Then Final Soldier (1991) and Soldier Blade (1992) followed. Then nothing until 1998 with the release of Star Soldier: Vanishing Earth for the Nintendo 64, the first Star Soldier title to use polygonal 3D. Recently, Hudson Soft released in 2005 its last episode of the series (so far) for Sony's PSP system (a little more than twenty years after the first Star Soldier). Star Soldier also recently re-appeared in special editions, like for Nintendo's Gameboy Advance in 2004 where it was part of the Famicom Mini series or for the Playstation 2 where it was upgraded and part of the Hudson Selection Vol. 2: Star Soldier released in 2003.

Caravan Competition
Hudson Soft started the popular Caravan Competition event back in 1985. It was a yearly and national contest where kids from all over Japan (over sixty locations throughout the country !) could compete and play their favourite video games (often shooters) and win prizes and fame. This is what the Caravan Mode is all about, players competed for the highest score in two and five minutes short games. The Caravan competition initially started with Nintendo's Famicom and for the first three years, kids competed against each other first in Star Force (1985) then later Star Soldier (1986) and Hector'87 (1987). As a side note, the highest score for the 5 minutes plays for Star Force was 314900, Star Soldier was 1051500 and Hector'87 was 1068000. Then, the PC Engine system hit the shelves and, logically, the competiting moved on to this support. The games that followed were Power League Special Version (1988), Gunhed Special Version (1989), Final Soldier Special Version (1990), Super Star Soldier (1991) and Soldier Blade Special version (1992). I am not sure what happened next, but the competition carried on for a few years. Notice the 'Special' inserts in some of the latest games. Those HuCard games only have the Score Attack mode on them and are very rare and expensive as you can guess. Curiously, I have never seen a Special edition of Super Star Soldier, I do not think it actually exists. Naxat Soft tried to organise similar events from 1991 to 1993 with games such as Spriggan and Nexzr, called the Summer Carnival tournaments.

Teaser Text from the American version:
Move fast and blast ! It's a nonstop explosion of fire power and you're streaking through space, right in the middle of it ! The Brains Cult you once defeated is back, badder than ever. But your finger's in the trigger of an incredible new techno-attack ! Scorch the Scorpion with a nuclear sting. Fire your head-seeking sidewinders. Then power-up to launch your doomsday Super Bomb ! Blow those Brains out and save the galaxy. Then challenge your friends with a special competition time more to prove who the Super Star really is !

Game Staff (Copied from the end credits) :

Game Designer
Tadayuki Kawada
Programmer
Yamasan
Sugisan
Designer
Yokochin
Mars Saeki
Promoter
Mr. Aoyama
Producer
Mitsuhiro Kadowaki
Patient Producer
Raoh Shimada
Technical Advisor
Mr. Ueyama
Planning Advisor
Mr. Fujiwara
Music Composer
Dr. Nakahashi
Mr. Hoshi
Sound
Mr. Sasagawa
Mr. Hoshi
Lu. Iwabuchi
Mr. Takimoto
Mr. Takahashi
Special Thanks
Mr. Oyama
Mr. Utoh
Mr. Matsuo
Mr. Tamito
Denden
Mr. Motouchi
Mr. Harako
Mr. Ogura
Mr. Fujiti
Mr. Ohta
Z. Onji
Mr. Yasuda
Miss Akiko
Ewa
Hyper Kumasan Team
Footlose Kawada
Jiroh. Kurubushi
Faw
Wakagimi
Yokoyama Koumuten
Soul Best Japan

Super Special Thanks
Hideo Takada
Hidetoshi Endoh

And You...

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Super Star Soldier is fantastic and plain fun. I find it a bit hard though, especially because of the 'die and start again' feature found on so many other early shooters of the time. As a side note, things get a bit confusing here as you sometimes continue, and sometimes start again from the beginning of the stage. Go figure, I never really managed to find out what's going on there. The pace of Super Star Soldier is incredible and the intense and fast music just adds an amazing tension to the game. If you happen to be fan of Compile and shooters such as Aleste, Zanac or Gunhed, you will certainly enjoy Super Star Soldier. Hudson Soft did here a fabulous job and created one of the best opus of the series - in my taste. A memorable shooter.




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