(c)1988 naxat soft
Release : 1988-9-14 (¥5200)
HuCard (2 Mbits) NX63001
Pinball game

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Released in America as ALIEN CRUSH
( TGX020005 )
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Alien Crush can be described in numerous ways, but the easiest would
be to describe it as a pinball game... with Alien flavor.
Naxat Soft has mixed here two interesting game concepts :
all the usual features and items found in traditional pinball games
(bumpers, Holes, kickers, flippers, etc...) in a new, weird and detailed Alien design, including
eyeless mouths, squidard tentacles and viscous brains. The game field is composed of two
vertical screens with, sadly, no smooth scrolling transition in-between
them. The game also counts numerous bonus stages which can be accessed
by sending your ball though hidden passageways on the field. The usual
Naxat Soft's rocky soundtracks are present in this game which
surprisingly add new twists to the Pinball genre.
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Teaser text from the American version:
Imagine a LIVING pinball machine... with aliens and outlandish worlds to throw at you.
And turbo-charged, speed-of-light pinball action. You control the flippers and ball speed
to defeat the Slime, the Tentacloid and Scorpion. Go for the eyes! This is full-tilt,
out-of-this-world action! Surrealistic graphics plus true-to-life, earsplitting
arcade pinball sound.
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LK
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Add your Pov here !
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P O V s
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I have always found virtual pinball machines a bit... I mean...
some of them try hard to mimic pinball machines but the feel is just
not the same. Many Japanese companies tried to take it a bit further
and add elements that would be impossible to do on real pinball machines.
And this is what makes Alien crush such an entertaining and fun pinball game.
The only shame is the lack of scrolling, I wish the main playfield did
scroll up and down ( it does in Devil Crash, sequel
of Alien Crush). Despite this problem, Alien Crush a fun and addictive game, but my
advice would be to find Devil Crash instead, it feels more accomplished graphically and
technically than this first episode.
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